v0.0.26-prealpha


Added

  • Minimap
  • Rocket launcher automatically reloads after every shot
  • When aiming/firing during sprinting, sprinting is automatically cancelled
    • Can not sprint again for a one second after firing
  • Added team scores HUD at top-center of screen when in team-based gamemode
  • Added developer console (SourceConsole asset)
  • Rewrote and streamlined entire bot behaviour system
    • Bots are now smarter and less buggy!
  • Combined 'digger' & 'placer' tool into one
    • Left click: places regular material
    • Right click: digs
    • Middle click: places cover material (stronger against bullets/explosions)
  • Level Editor:
    • When creating craters/towers, can shift+click on 'confirm' button to quickly create multiple craters/towers
    • Added 'smooth terrain' tool
      • And used it to smooth existing maps!
  • Made rocket jumps possible by reducing damage rockets do to player who fired them
  • Added 'hit another player' marker to give feedback about where you were hit from

Fixed

  • Fixed spawning in deathmatch mode sometimes not working
  • Made assault rifles sights bigger and easier to aim down
  • Adjusted minimum place distance in placer tool
  • Fixed wrong UVs on 'Assault Rifle' sights
  • Fixed wrong player movement speed when crouching and aiming
  • Fixed being able to prepare to fire rocket before fire cooldown is over

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