Update v0.0.281-prealpha
DeShooters » Devlog
Added
- Improved assault rifle fire sound effect
- And changed 'bullet hit terrain' sound effect!
- Level editor boundary planes no longer visible from the outside (too distracting)
- Increased assault rifle initial ammo from 90 to 240
- While ammo pickups still spawn, I realized 3 ammo clips is simply too little
- 240 total ammo is 8 clips
Fixed
- Fixed new 'Test Range' map not shipping with built game
- Fixed level thumbnail preview being wrong porpotions in level editor settings
- Improved CTF flag collision box
- Fixed visual bugs in voxel tool screen
Files
deshooters-windows-64.zip 41 MB
Version 17 3 hours ago
Get DeShooters
DeShooters
Open-world FPS with fully destructible environment
| Status | In development |
| Author | ZeroByter |
| Genre | Shooter, Action, Strategy |
| Tags | 3D, Destruction, First-Person, Indie, Low-poly, Singleplayer, Voxel |
| Languages | English |
More posts
- Update v0.0.28-prealpha1 day ago
- Update v0.0.27-prealpha6 days ago
- Update v0.0.26-prealpha11 days ago
- Update v0.0.25-hotfix-prealpha15 days ago
- Update v0.0.25-prealpha16 days ago
- Update v0.0.25-prealpha TEASER!19 days ago
- Update 0.0.24-prealpha23 days ago
- Update 0.0.23-prealpha26 days ago
- Update 0.0.22-prealpha28 days ago

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