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The Interceptor

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Devlog

  • First major update (v0.1 alpha) - lots of changes
    June 02, 2025 by ZeroByter
    What's new in this big exciting update? You manually launch interceptions instead of it being automatic. Until now, the you would simply place down radars & launchers and sit back and watch them perfe... Continue reading
  • QoL Update
    May 24, 2025 by ZeroByter
    This update brings some more QoL features, such as: Moving entity icons below the entities, instead of on top of them so as to not obscure them. When placing or moving entities, you can not place them... Continue reading
  • Main Menu Update
    May 21, 2025 by ZeroByter
    Hello, Just wanted to push an update, still working on this project. I created a simple main menu that has an actively simulated background, and will soon get back to developing actual gameplay thinks... Continue reading
  • The First Polish
    May 18, 2025 by ZeroByter#polish, #bug-fixes
    Some bug fixes and polishes: Preventing player from placing entities too close to enemy area (entity model goes red when too close and can't place entity, but I still want to add clear text in red tha... Continue reading
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